Still nothing interesting to say today. During the last days, we built a fairly mature version of the game. The compilations ended up this evening and the game is now finished (until more bugs are found).
Tomorrow, the totality of our team will head up to the Festival du Jeu-Vidéo (Video-Game Festival) in Paris. If you're there, you may see us, because we'll be wearing Portal: Prelude tee-shirts :D We'll try to see and talk with Kim Swift, level-designer on Portal, and also try to put our hands on Left 4 Dead.
We're really excited, and as you can see, it's 3:20am and we're still not sleeping. See you tomorrow (maybe) and we'll keep you informed regarding the current stable version of the game.